OpenVG 1.1 Lite Accelerates 2D Vector Graphics on OpenGL GPUs

By Brandon Lewis

Editor-in-Chief

Embedded Computing Design

June 04, 2020

News

OpenVG 1.1 Lite Accelerates 2D Vector Graphics on OpenGL GPUs

The provisional OpenVG 1.1 Lite spec is available on GitHub in markdown format. Conformance tests are also available under an Apache 2.0 license.

The Khronos Group has released the OpenVG 1.1 Lite Provisional Specification, an open-source API that enables the acceleration of 2D vector and raster graphics. By limiting the accuracy requirements of stroke path rasterization and normalizing stencil/blending modes, OpenVG 1.1 Lite allows high-quality 2D vector graphics to be accessed by any OpenGL ES 2.0-compatible 3D GPU.

The provisional OpenVG 1.1 Lite spec is available on GitHub in markdown format, here, which provides the development community with an opportunity to comment before official release. Conformance tests are also available under an Apache 2.0 license, and can be found at github.com/KhronosGroup/OpenVG-CTS.

More about the spec, conformance tests, utility libraries, and sample implementations can be accessed at www.khronos.org/openvg/.

Brandon is responsible for guiding content strategy, editorial direction, and community engagement across the Embedded Computing Design ecosystem. A 10-year veteran of the electronics media industry, he enjoys covering topics ranging from development kits to cybersecurity and tech business models. Brandon received a BA in English Literature from Arizona State University, where he graduated cum laude. He can be reached at [email protected].

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