Imagination's PowerVR Furian GPU architecture ups performance, efficiency for VR/AR

By Rich Nass

Contributing Editor

Embedded Computing Design

March 23, 2017

Imagination's PowerVR Furian GPU architecture ups performance, efficiency for VR/AR

Imagination Technologies recently unveiled its next-generation PowerVR Furian architecture, which is an entirely new GPU architecture designed for the complex graphics and compute-intensive...

Imagination Technologies recently unveiled its next-generation PowerVR Furian architecture, which is an entirely new GPU architecture designed for the complex graphics and compute-intensive platforms, particularly those in next-generation consumer devices. For example, applications such as VR/AR require higher graphics resolutions and frame rates, and emerging applications such as ADAS and machine intelligence require increased compute efficiency. Furian addresses these needs using a multi-dimensional approach to scale performance. Different designs are available for low- and high-end IP cores.

Furian’s power-efficient architecture incorporates many of the features on which PowerVR was built, including Tile Based Deferred Rendering (TBDR), which provides highly efficient embedded graphics. Optimized for ease of layout in sub-14nm processes, the platform allows for future function-specialized pipelines to be tightly integrated with the GPU to deliver functionality that may not feasible to implement on a CPU/GPU/DSP, such as ray tracing capability.

Efficient use of compute APIs including OpenCL 2.0, Vulkan 1.0 and OpenVX 1.1 helps address the needs across various markets. And a bi-directional GPU/CPU coherent interface permits efficient data sharing.

Imagination has already licensed the Furian IP cores to multiple partners with initial RTL delivered. The first GPU core variants based on Furian should be announced by the middle of the year.

Rich Nass is a regular contributor to Embedded Computing Design. He has appeared on more than 500 episodes of the popular Embedded Executive podcast series, and is a regular contributor to the Embedded Insiders podcast.

Rich has been in the engineering OEM industry for more than 35 years, and is a recognized expert in the areas of embedded computing, Edge AI, industrial computing, the IoT, and cyber-resiliency and safety and security issues. He writes and speaks regularly on these topics and more.

Rich is currently the Liaison to Industry for the Embedded World North America Exhibition and Conference, and has held similar positions with the global Embedded World Conference and Exhibition.

Previously, Rich was the Brand Director for UBM’s award-winning Design News property. Prior to that, he led the content team for UBM Canon’s Medical Devices Group, as well all custom properties and events.  In prior stints, he led the Content Team at EE Times, handling the Embedded and Custom groups and the TechOnline DesignLine network of design engineering web sites.

Nass holds a BSEE degree from the New Jersey Institute of Technology.

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